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Zir0

197 Game Reviews

78 w/ Responses

Hey.

I couldn't get past the first platform on the second screen. It seems the arrow keys weren't allowing me to jump to the next platform. Please see screenshot:
https://ibb.co/LZfMt1f

I understand it's a demo, and I presume it's still under development.

Good luck,
- Ziro out.

anthony-p responds:

The game is under development and it's a remake from an older flash game project.
The passage is blocked for the moment because i need to continue te development.

All is animated on the TimeLine there is no physic so i animate all the movement myself that why you can pass for this first Demo. : ) Thanks for playing. It was just a first publishing for saving my work there is no serious progression for the moment.

I will publish the next movements later.

Hey.

Heh! Selling drugs. An interesting game. Though I wasn't sure what to do after reaching a certain point.

1. I couldn't sell any more weed. The game stopped bringing up the prompt to sell. So, I thought maybe I ran out of weed? So, I bought some more from another member, but still couldn't sell anymore.

2. I don't know how to complete the quest, "Break down weed bag large weed"

Any advice?

Arensnuphis responds:

yes press i to open inventory

Hey.

On the third screen, there is a box where you have to jump, then you press E to interact with it. Once I do that, the game freezes, and I get the following message:

An error occurred running the Unity content on this page. See your browser JavaScript console for more info. The error was:
uncaught exception: abort(181) at jsStackTrace (dark room.wasm.framework.unityweb:8:22313)
stackTrace (dark room.wasm.framework.unityweb:8:22484)
onAbort@https://uploads.ungrounded.net/alternate/1440000/1440693_alternate_95250_r1.zip/Build/UnityLoader.js:4:11047
abort (dark room.wasm.framework.unityweb:8:489728)
@blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[51417]:0xf08a0f (blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[25896]:0x9d7498)
@blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[26567]:0x9f7ce2 (blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[50801]:0xef048e)
@blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[26396]:0x9f2804 (blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[46694]:0xe54365)
@blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[24265]:0x9aa4a6 (blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[51197]:0xf07dcb)
UnityModule [UnityModule/Module.dynCall_iiiii] (dark room.wasm.framework.unityweb:8:463261)
invoke_iiiii (dark room.wasm.framework.unityweb:8:336539)
@blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[49252]:0xeb096d (blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[48721]:0xe996fa)
@blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[4110]:0x197c74 (blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[4109]:0x197ba2)
@blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[7617]:0x2c46d9 (blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[7615]:0x2c43e9)
@blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[7613]:0x2c432b (blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[7609]:0x2c3307)
@blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[13105]:0x5587e9 (blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[13104]:0x558709)
@blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[13228]:0x55d8ec (blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[38057]:0xc23ff0)
@blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[38055]:0xc23f53 (blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[38054]:0xc23ed6)
@blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[50798]:0xef02c9 (blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[50859]:0xef24c9)
@blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[24019]:0x9a6775 (blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[51197]:0xf07dcb)
UnityModule [UnityModule/Module.dynCall_iiiii] (dark room.wasm.framework.unityweb:8:463261)
invoke_iiiii (dark room.wasm.framework.unityweb:8:336539)
@blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[49252]:0xeb096d (blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[48721]:0xe996fa)
@blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[4110]:0x197c74 (blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[4109]:0x197ba2)
@blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[9928]:0x3bffe0 (blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[9912]:0x3becd4)
@blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[11931]:0x4c2297 (blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[11930]:0x4c1fb0)
@blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[10353]:0x3f0be7 (blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[10066]:0x3ce301)
@blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[10066]:0x3ce316 (blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[10058]:0x3cd4f8)
@blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[10052]:0x3cb94e (blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[51211]:0xf07ffd)
UnityModule [UnityModule/Module.dynCall_v] (dark room.wasm.framework.unityweb:8:472498)
browserIterationFunc (dark room.wasm.framework.unityweb:8:175940)
runIter (dark room.wasm.framework.unityweb:8:179013)
Browser_mainLoop_runner (dark room.wasm.framework.unityweb:8:177475)

Hopefully, you're able to use that to track down what's going on.
Good luck! 🙂

- Ziro out.

Hey.

The text was too small and hard to read, but still readable.
I saw you mentioned an issue with getting the button to work. After clicking many, many times rapidly, it finally worked, though I only got it to work once, and I'm not sure how to reproduce it to be more helpful.

How did you set up the first set of buttons? They seem to work perfectly. If the setup is the same, maybe there is some state in your game that is causing that last button to misbehave.

Good luck on any improvements. (:

- Ziro out.

Hey.

Nice game.

Consider adding some simple audio to this. Also, when the game is over, I couldn't find a way to restart the game from the Game Over screen. I needed to collapse the window and re-open it.

_____________________
- Ziro out.

SuperWerer responds:

Thank you^^

I will make sure I add music and a restart function by the next update.

Hey.

Nice little beat-em up game.

he game started to slow down for me after I defeated about 70 or so bunnies, since defeated bunnies remain on the screen. Even, after my game was over, and a new game (started was playing Standard), the game was still running slowly, so I'm guessing the previous bunny objects still persisted.

Also, I noticed a glitch where one of the bunnies was "sliding" across the screen, stuck in its defeated frame (x-x eyes). This happened after I got hit, and it started my next life on the far right side of the screen, though I'm not sure me getting defeated and/or the screen pan, might have caused it.

I like how the bunny sounds are panned to the left or right, depending on which side they are on. You seem to have made use of volume too, Nice touches.

Got a chuckle out of the bunnies landing. I also like how the AI is not predictable.

Clean looking vector graphics, and smooth animations.

Not too shabby for an old game that you made (or found? (: ) on your machine.

_____________________
- Ziro out.

If you're looking to build a 2D, single-player HTML5 Canvas game, look no further. I code games using TypeScript + Phaser 3.

Cartrell @Zir0

Male

Gameplay Coder

Michigan, USA

Joined on 2/4/09

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