Cool Game
Hey.
The game was put together very well. The graphics are outstanding, and they, along with the music, fit very well with the theme of the game. Controlling the fox is also solid. The animations are very fluid, and the particles add a nice touch of polish. I also like how the music tends to come and go as well.
One thing was the game seemed a little slow, in regards to moving the player. It's not pertaining to performance; I just felt the player's fox moves in slow-motion _just_ a little bit.
The challenges lie in the overall concept. I think there should be more to the game than just the "easter egg hunt". Finding pixies is cool, and when I demolish rocks, I would think it would perhaps open a passage underneath (which hopefully, wouldn't just lead to more mushrooms, or another key), other than revealing another entity that I apparently can't do much with at the time. Discovering hidden passages to find mushrooms is fine, but unlocking a chest just to get three of them was just silly. That tends to take away the incentive to keep going each time. What I enjoyed most was racing to free a pixie with the fire, as that puts a little action into this platformer, that is otherwise "Platformer - Puzzle", rather than "Platformer - Other". (:
When you rescue pixies, I like how they follow you around. However, they get to jump in mid are and jump through walls. I wanna do those things. T_T (lol)
I presume your reasons were it makes the AI easier to keep up with the payer, and you don't have to deal with the issues that games like Sonic and Tails had on Sonic the Hedgehog 2 (if you remember and played that game).
I also like how you can control your character while having the map open. That's especially helpful when you're backtracking.
Overall, a very nice game, a very cool game, soldier.
* salutes *
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- Ziro out.