Looking forward to see it.
If you're looking to build a 2D, single-player HTML5 Canvas game, look no further. I code games using TypeScript + Phaser 3.
Male
Gameplay Coder
Michigan, USA
Joined on 2/4/09
Looking forward to see it.
You have played the first William and Sly, right? They're meant to be extremely relaxing but interesting enough to be immersive, and can basically be considered an 'art' series. The action is added in so the player doesn't lose interest, to expand the story when the puzzles are required, and to change up the gameplay a bit. Also, it is a 'hardcore' Metroidvania series, so of course its gameplay is heavily focused on exploration and therefore rewarding one for doing so. Technically then, the mushrooms aren't easter eggs; they're an incentive to keep playing and are gifts for recognizing the point of the game and exploring around. Your review was great either way, though.
Hey.
Thank you for the comments and the detailed clarification. Most appreciated.
Also, I did check out the first one, but it was a while ago.
Thanks again, soldier.
______________________
- Ziro out.
How coincidental!
Hey there. (:
Just saying... i loled at the way you allways say ziro out :)
Hey.
It's a signature that I've established and maintained for a while.
Most of my posts begin with "Hey.", and end with "Ziro out". If the post is a quick interjection, it may not contain them, or if I end my post with a question, I might leave off the signature (as in my response to Zirocket-8's comment below).
Thanks for the comment, soldier. (:
* salutes *
_____________________
- Ziro out.
Steff
Comon man flash some shit!
Zir0 (Updated )
Hey.
lol!
Nice of you to send a message my way. (-:
This type of comment would have been more appropriate if sent via PM, as it's irrelevant to the topic. Still, I'll brief ya. ;-)
Actually, I'm currently working on my third game project. This one is much more ambitious than the first two, and will take me a long time to finish.