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Zir0

196 Game Reviews

77 w/ Responses

Needs More Meat On Its Bones

Hey.

Gameplay - Fun, but a bit too simple. There should be a little more to the game. Perhaps jumping, other enemies besides top-descending bats, and maybe a platform here or there. Perhaps a small dagger you can throw.

Graphics - Graphics are fine.

Audio. The sound effects are too monotonous. There should be maybe two different sounds for events that occur very often, such as slashing the cage, and the Princess' voice. The music COMPOSITION is nice, but it's too advanced for such a simple game.

Control - Easy to control the character.

Not too shabby, soldier.

____________________
-Ziro out.

Not too Shabby

Hey.

Good concept. A simple chain reaction-based puzzle game. (-:

__________________
-Ziro out.

Gameplay Too Simple

Hey.

It's a nice concept, but the gameplay itself is too slow, and gets monotonous after a while.

I think more powerups, and more interaction with the environment would have been better. Perhaps have some underlings that you can summon or something like that.

Audio - The sounds are ok, nothing spectacular. The music composition is alright, but the loop breaks too hard.

Perhaps a second game would be more engaging.

__________________
-Ziro out.

Good Game

Hey.

Good concept, and nice, cartoony artwork. The music got annoying after a while, so I muted it. Unfortunately, it muted the sounds, too.

Just polish up those rough edges. (-:

__________________
-Ziro out.

Nice game

Hey.

Gameplay - Not a bad twist on Bomberman. I wish you could set more than one bomb after a while (perhaps I didn't play that far?) Second, after you get hit, I don't think there is enough grace period in between, as you get hit again, and die too quickly. Third, I don't like how zombies randomly appear in parts of the map that I've already cleared. I hate that in games.

Graphics - Look good, although the scenery and the zombies and characters look like they were done by different artists. Are those explosions from wonderTouch? (-: Also, the explosions were a bit slow, but they're alright.

Control - Easy to control the character and move around. I'm glad it doesn't snap to the grid. (-:

Audio - Music composition is good. Sounds are pretty good, too. However, a 2D sound system would have been better. In other words, events that happen to the left or right of your character should have been panned, and sounds that play farther away from your character should have had lighter volume. Also, the game begins to sound to monotonous after a while. For sound sthat happen quite a bit (bomb explosions, etc.), there should have been at least two different sounds. The only sound I noticed that had multiple sounds, was the player getting hit, obviously, because it's voice acting. >_>

Not a bad game. I wish you could do more with those bombs, though.

__________________
-Ziro out.

Thanks for feedback

Hey.

Thanks for the feedback, soldiers.

* salutes *

PandoraC - Sorry that you feel that way. However, the game was not meant to snap to the grid, as free movement is better because of the type of play. There are wide open areas in this game, with tanks and helicopters shooting at you from all directions, being locked to the grid actually hurts the game. You can also move diagonally, and kick and toss bombs diagonally as well, which increases your mobility. I don't think it's clumsy at all.

Second, you have the number in your hud that tells the range of your bomb explosions.

_________________
-Ziro out.

If you're looking to build a 2D, single-player HTML5 Canvas game, look no further. I make games using JavaScript + Phaser. And if you're looking to convert your Flash game to HTML5 canvas, let's talk.

Cartrell @Zir0

Age 46, Male

Gameplay Coder

Michigan, USA

Joined on 2/4/09

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