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Zir0

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Recent Movie Reviews

29 Movie Reviews

Hey,

That morphing animation is suhweeet!

________________________
- Ziro out.

Shivayya responds:

Thank You

Hey.

Stop breaking our pots, Link! O:<

Haha! I liked that one!

__________________
- Ziro out.

Hey.

Other than the issues already mentioned in the author comments, the other main issues were the animations and some of the graphics. Some of the background images, particularly the clouds on first two screens, look a little jagged along the edges, as if there are zoomed in bitmaps, while everything else is vector. However, if you look at the clouds from the remaining screens, they look like smooth vectors.

Some occasional blinking of the eyes would have added a little extra polish, although ? did move his eyes when trying to come up with a name. Speaking of which, ?'s mumbling, as he's is mindlessly trying to copy Wario, but failed to come up with a name, was very funny! (:

________________________
- Ziro out.

Recent Game Reviews

196 Game Reviews

Hey.

Heh! Selling drugs. An interesting game. Though I wasn't sure what to do after reaching a certain point.

1. I couldn't sell any more weed. The game stopped bringing up the prompt to sell. So, I thought maybe I ran out of weed? So, I bought some more from another member, but still couldn't sell anymore.

2. I don't know how to complete the quest, "Break down weed bag large weed"

Any advice?

Arensnuphis responds:

yes press i to open inventory

Hey.

On the third screen, there is a box where you have to jump, then you press E to interact with it. Once I do that, the game freezes, and I get the following message:

An error occurred running the Unity content on this page. See your browser JavaScript console for more info. The error was:
uncaught exception: abort(181) at jsStackTrace (dark room.wasm.framework.unityweb:8:22313)
stackTrace (dark room.wasm.framework.unityweb:8:22484)
onAbort@https://uploads.ungrounded.net/alternate/1440000/1440693_alternate_95250_r1.zip/Build/UnityLoader.js:4:11047
abort (dark room.wasm.framework.unityweb:8:489728)
@blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[51417]:0xf08a0f (blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[25896]:0x9d7498)
@blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[26567]:0x9f7ce2 (blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[50801]:0xef048e)
@blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[26396]:0x9f2804 (blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[46694]:0xe54365)
@blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[24265]:0x9aa4a6 (blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[51197]:0xf07dcb)
UnityModule [UnityModule/Module.dynCall_iiiii] (dark room.wasm.framework.unityweb:8:463261)
invoke_iiiii (dark room.wasm.framework.unityweb:8:336539)
@blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[49252]:0xeb096d (blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[48721]:0xe996fa)
@blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[4110]:0x197c74 (blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[4109]:0x197ba2)
@blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[7617]:0x2c46d9 (blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[7615]:0x2c43e9)
@blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[7613]:0x2c432b (blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[7609]:0x2c3307)
@blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[13105]:0x5587e9 (blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[13104]:0x558709)
@blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[13228]:0x55d8ec (blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[38057]:0xc23ff0)
@blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[38055]:0xc23f53 (blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[38054]:0xc23ed6)
@blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[50798]:0xef02c9 (blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[50859]:0xef24c9)
@blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[24019]:0x9a6775 (blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[51197]:0xf07dcb)
UnityModule [UnityModule/Module.dynCall_iiiii] (dark room.wasm.framework.unityweb:8:463261)
invoke_iiiii (dark room.wasm.framework.unityweb:8:336539)
@blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[49252]:0xeb096d (blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[48721]:0xe996fa)
@blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[4110]:0x197c74 (blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[4109]:0x197ba2)
@blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[9928]:0x3bffe0 (blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[9912]:0x3becd4)
@blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[11931]:0x4c2297 (blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[11930]:0x4c1fb0)
@blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[10353]:0x3f0be7 (blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[10066]:0x3ce301)
@blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[10066]:0x3ce316 (blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[10058]:0x3cd4f8)
@blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[10052]:0x3cb94e (blob:https://uploads.ungrounded.net/a942c321-3e63-4222-9de6-79fdfb936bac line 8 > WebAssembly.instantiate:wasm-function[51211]:0xf07ffd)
UnityModule [UnityModule/Module.dynCall_v] (dark room.wasm.framework.unityweb:8:472498)
browserIterationFunc (dark room.wasm.framework.unityweb:8:175940)
runIter (dark room.wasm.framework.unityweb:8:179013)
Browser_mainLoop_runner (dark room.wasm.framework.unityweb:8:177475)

Hopefully, you're able to use that to track down what's going on.
Good luck! 🙂

- Ziro out.

Hey.

The text was too small and hard to read, but still readable.
I saw you mentioned an issue with getting the button to work. After clicking many, many times rapidly, it finally worked, though I only got it to work once, and I'm not sure how to reproduce it to be more helpful.

How did you set up the first set of buttons? They seem to work perfectly. If the setup is the same, maybe there is some state in your game that is causing that last button to misbehave.

Good luck on any improvements. (:

- Ziro out.

Recent Audio Reviews

6 Audio Reviews

Hey.

Nice song.
At first, I thought you were going to perform something with the chip-tunes (which would have been cool, too), but then you broke out with the metal, and it was pretty good.

How did you make this song?

Mikeaphobia responds:

A program at my school, i forgot what its called but i made this a long time ago, i only decided to upload it to newgrounds when it was sitting on my hard drive doing nothing, im glad you liked it i will try and get the name of the program then i can make more :)

Great song

Hey.

Very nice composition here.

I like use of the reverse cymbals.
The two low notes on the strings riff that starts at 1:29 are a little strange. I would consider using different notes, preferably higher notes.

It sounds like you are experimenting with the harp a bit towards the end there. there are a few notes that seem misplaced, but it otherwise sounds fine.

There should be a bigger buildup and finish to 1:53.

Otherwise excellent song.

_____________________
- Ziro out.

Bosa responds:

Thanks for the advice. I may edit this song (as it is being used in a PC Roleplaying adventure game). There are a few things I wish to add and take out.

But once again, thank you. I appreciate you reviewing my music, and I appreciate your willingness to contribute to this site.

Rhythm Section is Cool

Hey.

This sounds really cool. I especially like the control of the percussion in this one. The orchestral hits + percussion section sounds great too. Not feeling the melody or the accompanying riff, the the rhythm section is great. And there's that abrupt ending again with 25 seconds of silence. (:

Nice work.

____________________
- Ziro out.

If you're looking to build a 2D, single-player HTML5 Canvas game, look no further. I make games using JavaScript + Phaser. And if you're looking to convert your Flash game to HTML5 canvas, let's talk.

Cartrell @Zir0

Age 46, Male

Gameplay Coder

Michigan, USA

Joined on 2/4/09

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